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PS2 TimeSplitters 2 Cheats & Codes Playstation 2 TIMESPLITTERS 2

TimeSplitters 2

TimeSplitters 2 Cheats PS2
TimeSplitters 2 cheat codes from PS2 Cheats. Here you will find the latest & most popular cheat codes,Easy Money help, hints and tips for Playstation 2 (PS2) games. Whatever you're looking for, it can all be found here. Check back often to find New cheats for PS2 TimeSplitters 2 Cheats & Codes Playstation 2 TIMESPLITTERS 2.

TimeSplitters 2 Cheats

  • Cheats


Hint: Stain Removal Challenge
Instead of using the grenades on the grenade launcher, use the
fire-ball (R1). It will reach the further glass windows in the
church.

Hint: Multi-player: Robot benefit
When playing in any multi-player mode except flame tag and virus as
a robot (for example, R-109, Chassisbot, and Sentrybot), you will
not catch fire, and flamethrowers will be ineffective against you.

Hint: 1990 Oblask Dam Siberia: PA system
When you go underground into the research facility, look up at the
ceiling. Throw a timed mine on the speakers for the PA system. After
they explode, the PA system will produce a cacophony of sound when
the woman speaks.

Hint: 1990 Oblask Dam Siberia: Extra Soviet S47 ammunition
When you gain access to the other side of Siberia, enter the
building and go near the stairs and hit the alarm. After a few
seconds, a guard with a Soviet S47 should appear. Kill him and the
other guard that appears. Collect their guns and continue this to do
this until you have enough ammunition.

1972 Atom Smasher level reward
Complete the level in story mode under the medium
difficulty setting to unlock Khallos as a playable character in
arcade mode.

Hint: Multi-player: Hangar ambush
In the Hangar, if you do not want to get tagged or you want to make
a quick ambush, go upstairs. When you see a big object, wait until
it goes into the hole, then step into the hole. You will be on the
object while it is above the ground and free from harm on Flame Tag,
but while on Contender or anything else with killings, watch out.

Hint: Multi-player: Fun with remote mines
Select teams and turn off friendly fire. Choose remote mines as one
of the weapons. You can load up to twenty of these mines, however
four to five will work nicely for this trick. Have that player run
at the enemy. Using coordination, you can explode the mines on your
partner, killing all around him while he is perfectly fine. However,
your partner should have a weapon ready.

Hint: 1990 Oblask Dam Siberia: Destroying the dish
In the beginning of the level, make your way to the upper section of
the building with the dish. If you walk around the catwalk, there
will be a group of boards on top of the bunkers, and one leading
from the catwalk to one of the bunkers. Cross the board and one in
front of it (not the one on your left). There will an opening on top
of the bunker. Go in it and there will be some timed mines. After
that, leave and set a couple of mines on the dish somehow. The dish
will be destroyed, saving you the trip back and forth. Note: If you
check the bunker through the door on the outside, it will say that
the door is locked on the inside.

Hint: Multi-player: Assault On Training Ground
Note: You must have two other players with you to accomplish this.
Select Assault On Training Ground. Have one shot kill on, and use
some kind of double pistol for weapons. Machine guns are too
difficult to do this with. To make it more interesting, have nine or
ten five star bots against you. First, have your team leave your
base together. A large mob of the bots will come around the first
corner to meet you. Three of you should be enough to level all of
them with ease. Then, when you are approaching the waterfall, have
one of your team make a beeline for the water that is gathered in a
pool. All of the bots appear there before he seizes it. Note: Do not
kill any of the bots that are gathered around the waterfall. Have
the person that went to the waterfall seize the ground. You will
then appear at the waterfall from this point forward. Then, have
that person keep getting killed by the waterfall repeatedly. All of
the bots will be distracted with that player, and will not defend
their own base. Then, have the other two people on your team destroy
the fuel dumps and computers with no resistance. It is possible to
complete this against 10 five star bots in about 50 seconds by using
this trick.

Glitch: Go outside the Training Ground level
To leave the collision boundaries of the Training Ground level, you
must have "Shrink mode" unlocked. Select Arcade, Arcade Custom,
Shrink mode and the Training Ground level. Put all 10 bots in and
select to play as the monkey. Note: This may also work with other
small characters such as machinist, Stumpy, or baby drone. Do not
attack anyone, so that you shrink to the smallest possible size. You
can run through the waterfall and get outside the level. The bots
may try to follow, but cannot. You can safely reenter the level from
almost anywhere.

Hint: Self destruction and self-employed viruses
If you use Remote, Timed or Proximity mines while playing the virus
game, make sure not to lay any too close when its time for them to
explode. When you detonate them, this will result in you immediately
contracting the virus, even if you have not been tagged. The game
does not allow suicide as a valid evasion of the virus wave. Also,
if you have power-ups on and have collected the speed power-up, do
not throw mines at the floor while running. This attaches the mines
to yourself, as you are running so fast. This is not a good idea
when playing virus as mentioned above.

2315 Robot Factory level reward
Complete the level in story mode under the medium
difficulty setting to unlock Machinist as a playable character in
arcade mode.
2401 Space Station level reward:
Complete the level in story mode under the medium
difficulty setting to unlock Reaper Splitter as a playable character
in arcade mode.
Complete the level under the easy difficulty setting to
unlock the ending sequence.

Hint: Timed mines
In a level where you get timed mines (preferably Siberia, since it
has zombies), you can throw a mine onto an enemy and it will make
them explode. The effect is better with a zombie, because if you hit
them with two (one on the head and one on the chest), it will blow
them apart.

1920 Aztec Ruins level reward
Complete the level in story mode under the medium
difficulty setting to unlock Stone Golem as a playable character in
arcade mode.

Glitch: Go through waterfall
Go to arcade mode custom under the frantic difficulty setting.
Choose shrink mode (if available). Go to the Training Ground level
and be a monkey. The bots and weapons do not matter. When you start,
keep getting killed. Eventually you will be so small that you can
fit through the waterfall. Once you go there, the sky is the limit.
Glitch: get a scope on any gun that does not have a scope or has a
bad scope:
Get any gun(x2) and the gun that you want to get a scope for. Switch
to the gun(x2). Note: You must have enough ammunition to reload the
left- and right-hand guns. Fire off all the bullets except for one
in the left-hand gun. The right-hand gun will automatically reload.
Start firing by keeping Fire held down. Once the left-hand gun stops
firing because it is out of ammunition, pause game play. Note: You
must pause the game before the right-hand gun runs out of
ammunition. Go to the inventory screen and press Select on he gun
you wish to have a new scope for. Note: It cannot be a gun(x2). As
the game resumes, your right-hand gun will change to the new gun you
have selected while the left-hand gun is still reloading. Once the
left hand gun has reloaded and been put away, press Aim. Your gun's
normal cross-hairs will appear, but your gun will zoom in as far as
the previous gun(x2). Note: If you change weapons then change back
to the gun you added a scope to, the gun will no longer zoom in
unless you repeat the entire process. Note: The best scope on a
gun(x2) is the SBP90 Machine-gun(x2)'s scope. The first time you try
this, play a game with no bots. Make the #1 gun the Soviet S47(x2)
and the #2 gun the Homing Launcher. After you have enough practice,
you can try it with bots.


Hint: 1920 Aztec Ruins: Flaming arrow with crossbow
Select the crossbow as your starting weapon. As soon as the map has
loaded, equip yourself with the crossbow. Search the map for a
tunnels with a flaming torch on either the left or right side. Stand
in front the torch. Use the Right Analog-stick to look up at the
torch. If done correctly, the tip of the arrow should be burning.
The flaming arrow can incinerate multiple enemies at each time
instead of just one.
Hint: 1932 Chicago: Play pool:
At the O'Leary's Club, go into the room with the pool table. You can
shoot the que balls into the pockets or play pool like a pro. Take
aim and shoot the white ball and have it hit one of the que balls
and knock it into the hole.
Information in this section was contributed by Kris.
Hint: 1932 Chicago: Defeating Big Tony:
Get Big Tony to come out, then hide back in the hallway that you
came out of. When Big Tony walks down the stairs, he will stop.
Snipe him in the head with any desired gun (sniper rifle
recommended).

Hint: 2315 Robot Factory: Saving health
Early in the level, there are green lasers on a wall that explode if
you touch them. There should be a joystick around somewhere. Press X
to get in control of a suspended machine gun. You can either blow it
up by driving it into the lasers, or shoot the little box on the
side. This will conserve your health. Note: Press L2 to zoom in and
to move the gun use normal controls.

1932 Chicago level reward
Complete the level in story mode under the medium
difficulty setting to unlock Big Tony as a playable character in
arcade mode.

Hint: 1895 Notre Dame Paris: Time Crystal
After you kill Jaque De La Morte, look for the Time Crystal.
Although it may seem sensible to look for it where you killed Morte,
it is actually in the part where you saved the last maiden. The
crystal located up on the riser of the church. Go up and get it
while the Hunchback is blasting the zombies.

Complete all challenges with at least a Bronze rank to
unlock the Paintball cheat.
Arcade League (Amateur) bonuses


Beginners Series
Adios Amigos!: Hector Babosal, Lean Molly (Gold)
Casualty: Dr. Peabody, Crypt Zombie (Gold)
Top Shot: Hangar Level, Sgt. Shock, Elimination mode (Gold)
Mode Madness
Chastity Chased: Regeneration mode (Gold)
Shrinking from the Cold: Private Sand, Sgt. Slate, Shrink mode
(Gold)
Scrap Metal: Scrapyard, Chassisbot (Gold)
It's A Blast
Night Shift: Sentry bot, Leech mode (Gold)
Spoils of War: Meezor Mox, Thief mode (Gold)
Demolition Derby: Male Trooper, Female Trooper, Robot Factory
Level, Vampire Mode (Gold)
Too Hot to Handle
Monkey Immolation: Crispin, Flame tag (Gold)
Disco Inferno: Louie Big Nose, Lt. Wild (Gold)
Burns Department: Undead Priest, Nightclub, Virus mode (Gold)
Team Series A
Club Soda: Slick Tommy, Jimmy Needles (Gold)
Station Stand: Lt. Shade, Zones mode (Gold)
Men in Gray: Accountant, Kawer, Assault mode (Gold)

Hint: 2315 Robot Factory: Racer mini-game
Play the level under the hard difficulty setting. Under one of the
ramps is the final mini-game cartridge.
Hint: Assault At Scrapyard: Easy win:
Run into the main building and take out all the turrets. Then, turn
left and go into that hallway. Next, run down that hallway and try
to take out the guns. Note: This may take several attempts. Keep
running into the cooling towers. Take out the rocket launchers and
destroy the robots. Run into the next hallway and keep going until
you see a room just after the red armor. There will be a homing
launcher turret directly behind the entrance. Keep going until you
see a sign that reads "Control Room". Follow the arrows. When you
reach the control room, you will get the complete sign. This will
require some practice.

Hint: Destroying gun turrets
To destroy a gun turret that is positioned on the ground, shoot it
in the screen that is located slightly above the barrel. If the
turret is positioned on a wall or above your head, then the screen
should be slightly beneath the barrel. The screen is the blinking
red and green light.

Hint: 2019 Neo Tokyo: Easy completion
In story mode, instead of following the girl to the gang's hideout,
at the beginning of the level, wait for the train to pass. Then,
immediately jump on the back-most bottom support rail. Have the
Terminal Uplink out and jump down. If done correctly, you should be
in the streets with just a second or two before the cameras catch
you. Then, dive in and out of cover as fast as you can, because you
do not have to worry about the girl catching you (because she is
behind you). When you get to the stairway to enter the sewers, do
not go in. Instead, look for a crate in the far left corner. Hide
behind this until the girl arrives. When she goes out of sight in
the sewers, follow her as usual.

Hint: Saving time
If you are standing on a upper level area, and there is another
upper area next to you that you have to find a way to get to, to
save time, carefully go to the corner of the two upper areas and
walk across the very small area at the corner.

Hint: Fire extinguisher
When you are on fire and have a fire extinguisher, point it down and
spray while running. You will have extinguished your own fire.

Hint: Faster reloads
Some guns have slower reload times than others. Instead of pressing
Reload, press Next Weapon quickly followed by Previous Weapon (or
vice versa). When you switch to a new weapon and go back to it, the
weapon will automatically be reloaded.

Hint: 2019 Neo Tokyo: Astro Lander mini-game
Play the level under the normal difficulty setting in story mode.
After following the hacker to her secret hideout, use her password
to enter the TimeSplitter research area. Once inside, go into the
room at the end of the hall. Inside is a laptop and a group of
lockers. Two of the lockers will open. Inside one is a sub machine
gun. Inside the other is the arcade game Astro Lander. It is on the
floor of the locker and resembles a Nintendo 64 game cartridge.
Select "Astro Lander" from inside your inventory. A small menu will
appear with Astro Lander and two other areas. After playing it or
turning off your PlayStation2, select your temporary uplink (in
story mode) and press Action to play Astro Lander or any other game
you may have found.
Hint: 2019 Neo Tokyo: Shortcut:
In story mode, as soon as you start the level, jump off the side of
the platform that you are on. You will appear about 40 seconds away
from the lab, instead of having to go through the place with the
guns; and instead of three or four cameras there will be only be one
or two remaining.
Hint: 2019 Neo Tokyo: Healing location:
Under the normal or hard difficulty setting, there is a special
place where you can heal. Near the gun shop where you find the
silenced pistol and sniper rifle behind glass, there is a staircase
nearby going down. The staircase leads to some long hallways. One
hallway has several twists and turns in it. At the end of the
hallway, after the twists and turns, is a dead-end with a small shop
on the left-hand side. Inside is The Master, who will heal you if
you approach him very closely. Note: Under the easy difficulty
setting, the shop is empty.

Hint: 1990 Oblask Dam Siberia: Ending the level
Destroy the radar dish on top of the outpost with the timed mines.
Proceed through the level and get to the container with the
TimeSplitter in it. Keep throwing mines onto it, one after another.
It will eventually explode and the mission will be completed.

1853 Wild West level reward
Complete the level in story mode under the medium
difficulty setting to unlock The Colonel as a playable character in
arcade mode.

Hint: Elite League - Golem Guru: Easy win
In this level is an area that looks like an unfinished office
building with stairs that lead to another level. Go up the stairs
and find the metal beams. This is where you will find the Homing
Launcher. Get a direct hit on the Golem twice with the secondary
function and it should kill him.

Hint: Multi-player: Easy win
Go to custom weapons and set it for all flame-throwers. Then, set
all the bots as humans. Finally, choose a robot for you to play as.
Run around watching people die in flames, since robots cannot be set
on fire.

Hint: Power-up Orbs
In the Arcade levels, there are four power-ups. A description and
what they do follows:

Blue Orb with wings: Super-speed boost
Yellow Orb with helmet: Cloak of invisibility
Aqua Orb with divided sphere: Makes you smaller
Red Orb with spike: Power boost for strength
Hidden mini-games:
When using the Temporal Link, press Triangle while using the link to
open a set of mini-games, such as Snake.

Hint: Silly hats
This is instantly unlocked when you unlock a new hat. You can unlock
new hats on the "Infiltration" challenges.

Hint: 2019 Neo Tokyo: Concept art
Under any difficulty setting, go down the stairs to the gun place.
Instead of going straight, turn left when you get to the bottom and
go down. When at the bottom of these steps, turn to the right and go
forward. You should see stairs on your left. Go down them and there
should be concept art of Chasity and Ghost on the walls. There is
also a fashion model poster farther back in the hall.

Hint: Zoom in
Press L1 to aim, then press Up to zoom in. The is very helpful on
first infiltration level with the sniper.
Hint: Mini-games:
To play the mini games after they have been unlocked, go to the
temporal uplink and press Triangle. It will zoom in and ask which
mini-game you would like to play. If you are playing in two player
co-op mode, you can play two player mini-games.

Hint: 1853 Wild West: Enemies after crystal
At the end of the level when you get the Time Crystal, be very
careful. Once you collect it, Time Splitters start appearing all
around the level, and are very annoying. They can turn almost
invisible and shoot at you with powerful blue beams.

Hint: 1895 Notre Dame Paris: Defeating the Portal Daemon:
When you encounter the Portal Daemon, stand behind the center pillar
of the landing, and arm your shotgun. Each time he shoots the blue
at you, duck behind the pillar. When he finishes each shot, dart out
and nail him in the head with your shotgun. After doing this five or
six times, he will fall over and die.

When you are fighting the Portal Daemon, pull out your (2x) Luger
pistols and fire them rapidly at his body. When he shoots at you,
take cover behind a pillar and shoot at him again.

Glitch: Darkness in Chasm level
Start the Chasm level and go to the top bridge. Run towards one of
the walls, pressing yourself against the it. Eventually, you should
land in one of the windows, in a normal room, but everything will be
black. If you try to leave, it will return to normal. Any player who
enters this room can only see you at certain angles. If you go up a
few ramps, you can also leave the level entirely, and go as far
outside as desired. The outside of the level is entirely black.

Glass Smash
Pane In The Neck: Rotating Heads (Gold)
Bricking It: Brick Weapon (Silver)
Stain Removal: Hunchback (Silver), Nothing (Gold)
Behead The Undead
Fight Off The Living Dead: Sewer Zombie (Gold)
Sergio's Last Stand: Sergio (Gold)
Day Of The Dammed: Feeder Zombie (Silver/Gold)
Infiltration
Silent, But Deadly: Viking Hat (Gold)
Trouble At The Docks: Pirate Hat (Gold)
Escape From NeoTokyo: Big Ears Hat (Gold)
Banana Chomp
Gone Bananas: Private Coal (Gold)
Monkey Business: Private Poorly (Silver), None (Gold)
Playing With Fire: Wood Golem (Silver)
Cut-Out Shoot-out
Take 'em Down: Ample Sally (Gold)
Fall Out: Marco the Snitch (Gold)
Pick Yer Piece: Sgt. Rock- Gold
Timesplitters "Story" Classic
Badass Buspass Impasse: Badass Cyborg (Gold)
But Where Did The Batteries Go?: R One-Oh-Seven (Platinum)
Hit me Baby One Morgue Time: Cropolite (Gold)
Monkeying Around
Simian Shooter: Insect Mutant (Silver)
Monkey Mayhem: Lola Varuska, Mischief (Platinum)
Dam Bursters: Robofish, Circus level (Gold)

Hint: Challenge 7
At the beginning of the challenge, do not immediately snipe Capt.
Snow. Instead, wait for another guard to enter your line of fire
between the steps in the staircase. If you do not do this, when you
kill Capt. Snow, he will notice, thus taking away valuable stealth
points. After you kill him, you can then kill Capt. Snow and
continue with the rest of the challenge.

Hint: 1920 Aztec Ruins: Fire arrows
When playing in multi-player mode and you have the crossbow which
you start out with, put the tip of the arrow to the flame of the
torch. You can now light people on fire by using the crossbow. Note:
If you reload or run out of the round, you will have to light it
again.

Arcade League (Elite) bonuses

One Shot Thrills
Babes in the Woods: Jo-Beth Casey (Gold)
Double Bill: Beetleman, The Impersonator (Gold)
Nikki Jinki Bricky: Nikki, Jinki (Gold)
Duel Meaning
If I'm Ugly-You Smell!: Mikey Twoguns, Jared Slim (Platinum)
Golem Guru: Fat Characters (Gold), Kypriss (Platinum)
Golden Thighs: High Priest, Aztec Warrior (Platinum)
Frantic Series
Hangar's Hat's Off!: Henchman, Dark Henchman (Gold)
Can't Please Everyone...: Maiden, Changeling (Gold)
Big Top Blowout: Mr. Giggles (Silver), Stumpy (Gold)
Team Series C
Bags Of Fun: Ringmistress, Big Hands, Slow Motion Deaths (Gold)
They're Not Pets!: Baby Drone, Bear (Gold)
Nice Threads: Small Heads, Compound level (Bronze), R-One-Oh-Seven
(Gold)
Sincerest Form Of Flattery
Aztec The Dino Hunter: Dinosaur (Gold)
Half Death: Drone Splitter (Gold)
Dead Fraction: Jebediah Crump (Silver)
Challenge bonuses:
.
Hint: Multi-player: Scrapyard hiding location
In the Scrapyard level in multi-player mode, there are two sniper
towers. Go to the one you normally see, and sometimes start in. Go
to the top and look straight ahead to the other corner. There is a
semi-hidden tower that is entered by going through a hole in the
wall. Most of the time, bots will not go into the tower.

Glitch: Not on any team (mercenary)
In custom arcade mode, turn on handicaps. Set everything as desired
and press X to start the game. The player that wants to use the
glitch should press Triangle quickly to be on no team. Note: This
only works on team games such as Capture The Bag. Also, on Capture
The Bag you cannot score, but can pick up any bag.

Hint: 1853 Wild West: Defeating the Colonel
Save the black powder not needed to open the jail. When it is time
to defeat the Colonel, pour a trail of black powder down the train
tracks in the tunnel leading to his lair. Start at the lamp near the
mining cart and go down the tracks to where the Colonel speaks to
you. Once his health meter appears, retreat. By shooting the lamp,
it will fall and explode, setting fire to the powder. The burning
powder will race down the tunnel and set fire to the Colonel, along
with all the men with him who are chasing you. If you keep running
from the Colonel, the fire will eventually finish him.

Hint: 1895 Notre Dame Paris: Saving the maidens
When you get to the area of the level when you have to save the
maidens under the normal difficulty setting, save the first two
maidens. When you get to the third maiden, ignore her. It is really
a zombie in disguise. Instead, run over to the fourth maiden and
eliminate the zombies that are trying to kill her. After you rescue
her from the zombies, make sure she gets to safety.

Hint: Multi-player: Capture The Bag
If you and your team are surrounded in your base and have nowhere to
go (if they have defenses positions set up), use the "backwards man"
technique. Run backwards and do not shoot at the enemies that run
past, unless you want to be brave get to their base. Still running
backwards, grab the bag and have another teammate halfway to your
point take your fire. Note: Do not run backwards going back -- just
run very fast because at this point you are a marked man.

If you have no one to play against in multi-player mode, and you
want to find an easier way to play Capture The Bag with bots, set
the game to one hit kill and have no weapons on.

During capture the bag, one shot kill (works best with revolvers or
pistols), select the training ground. When you get to where their
flag is located, notice that there are two computers that control
turrets. Man either one to control its gun. Kill them in their own
base. They also will not shoot you. You can pave the way for your
other teammates to run and get the flag.

Hint: 1990 Oblask Dam Siberia: Anaconda mini-game
Once you get across to the other side of the dam and go into the
other building with all the shelves, look to something that
resembles a Nintendo 64 game cartridge on the first shelf. Walk over
and pick it up. It will be in your inventory as "Anaconda".
Highlight it and press Action to play the game. Note: This was done
under the normal difficulty setting.
If you do not get caught by the cameras (you will hear an alarm if
you do), you will see an Nintendo 64-shaped game cartridge on the
nearest shelf in the building on the other side of the dam. This can
be done under the easy difficulty setting.

Do everything as usual, except after you get to the other side of
the dam and are in the building (the one you can see from the other
side of the dam if you look across it). Enter the building and get
to the room with all of the shelves with watermelons and items.
After entering the room, take a left turn and you will see a shelf.
Lon the other side of the shelf, then look down and to your right.
You should the game cartridge. While you are bent down, press
Action. Then press Start and go to the weapons selection screen. Go
all the way to the bottom of the list and press Action. You will now
be able to play the Anaconda game.

2019 NeoTokyo level reward
Complete the level in story mode under the medium
difficulty setting to unlock Sadako as a playable character in
arcade mode.
2280 Return to Planet X level reward:
Complete the level in story mode under the medium
difficulty setting to unlock Ozor Mox as a playable character in
arcade mode.

Arcade League (Honorary) bonuses

Maximus
Cold Corpse Caper: Cyber Fairy, Gargoyle (Gold)
Killer Queen: Leo Krupps (Gold)
R109 Beta: Ufopia, Gladiator mode (Bronze), Roman Hat, Lt. Chill
(Platinum)
Elimination Series
Baking For The Taking: Chinese Chef, Gingerbread Man (Platinum)
Brace Yourself: Braces, Trooper Brown (Gold)
Starship Whoopers: Chinese, Monkey Assistant, Trooper Black (Gold)

Burns 'n Bangs
Chinese Burns: Calamari, Chef Hat (Platinum)
Snow Business: Snowman, Trooper Grey (Gold)
Rocket Man: Venus Star, Capt. Sand, Duckman Drake (Gold)
Outnumbered, But Never Outpunned!
Someone Has Got To Play...: Capt. Night (Gold)
Time to Split: Barby Gimp, Scourge Splitter (Gold)
Can't Handle This: Chasm, Hatchet Sal, Handyman (Gold)
Team Series B
Hack A Hacker: Krayola, Milkbaby (Gold)
Rice Cracker Rush: Riot Officer, The Master (Gold)
Superfly Lady: Capt. Pain (Gold)

Ending bonuses
Complete the game in story mode under the easy
difficulty setting to unlock the Cardboard Characters cheat and the
Streets multi-player level in arcade mode.
Complete the game in story mode under the normal
difficulty setting to unlock Big Heads and All Characters Cloaked
cheats and the Compound multi-player level in arcade mode.
Information in this section was contributed by DragonlordALS.
Complete the game in story mode under the hard
difficulty setting to unlock the Unlimited Ammo cheat and the Site
multi-player level in arcade mode.

Hint: Fire immunity
The robot R-109 cannot catch on fire.

1895 Notre Dame Paris level reward
Complete the level in story mode under the medium
difficulty setting to unlock Notre Dame as a playable character in
arcade mode.

1990 Oblask Dam Siberia level reward
Complete the level in story mode under the medium
difficulty setting to unlock the Mutant TimeSplitter as a playable
character in arcade mode.

Hint: Kill Zombies faster
When a zombie comes after you, shoot it in the head.
Information in this section was contributed by Andre Goncalves.
To kill zombies easier and faster then shooting them, just punch
them with your fists.

To kill zombies without using the shotgun, just use your fists. It
takes practice, but it saves ammunition and is easier when used to
take out groups of enemies.

When you are fighting a good amount of zombies with no weapons, such
as in the challenge "Behead The Undead", get the zombies in one
spot, then run right at the side of the outermost zombie and punch.
If punch in the correct location, the zombie's head will come off.
Do this until there are no zombies remaining. Note: This may not
work on Sergio's Last Stand.

Glitch: Go outside the Ufobia level
Fall down onto the three UFOs. Go on to the third UFO and jump into
the door below you. This should take you outside the level, but it
may take some practice. Although you cannot see everyone else, they
can see you and shoot you. You cannot shoot them.

Hint: Destroying the Bio-Hazard case
When you restore the power in the building, go down to the "Digging
Site". When you get there, you will see a case with something in it.
Make sure you have plenty of Timed Mines. Walk towards it and throw
four or five Timed Mines at it then run away. When it blows up, the
woman on the speaker will start talking. People with very good guns
(Flame Thrower, Shotgun, Machine Guns, etc.) will appear. You will
also have a new objective to not let any mutants survive.
Hint: Destroying camera:
Shoot the screen of the camera. This causes it to blow out,
conserving your ammunition. For turret cameras, shoot the tip of the
barrel since there is no screen.

PS2 Cheats for TimeSplitters 2

TimeSplitters 2 cheat codes

TimeSplitters 2 cheats

TimeSplitters 2

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FAQ for TimeSplitters 2


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